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 Watari Dorunezu (Elder)

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Vengeance
Amekage
Vengeance


Posts : 362
Join date : 2009-05-20

Watari Dorunezu (Elder)  Empty
PostSubject: Watari Dorunezu (Elder)    Watari Dorunezu (Elder)  Icon_minitimeThu Sep 08, 2011 4:14 pm

Watari Dorunezu (Elder)  67901362

Name: Watari Dorunezu
Nickname/Alias: "Angel of Death", "Shinigami ~ God of Death"
Age: 69
Gender: Male
Looks: Watari Dorunezu (Elder)  HellsingUltimateOVAEp3125_0001

Spoiler:
Personality:
Watari is a patient, calm, and collective individual. He is somewhat loyal to his village and comrades, but he places his own goals before them. A man of true ambition, Watari always pours his all into whatever he wants to accomplish, working dilligently and hard to get what he wants and meet his goals. He is willing to betray, trick, and manipulate his friends, allies, and village in order to get what he wants, pursuring his dreams to the end, which supports Watari's undeniable determination and will. He is an extremely smart intellectual but he is rather secretive about it and has the image of a bothersome, senile elderly man sometimes (that is, to the naive ones). When his village calls for his help, he is an understanding person and places his opinions and methods to ensure a good result. He is not an open person and is a bit mysterious, always aware and on his guard and never letting anyone know more about his past or thoughts other than those he has or can say. Watari uses tactical thinking and strategy planning to accurately think ahead and quickly use tactics during the middle of a battle. He is a very calm and neutral man, rarely panicking and maintaining his composture even when the opponent's violent attack is right in front of his face. Watari is the kind of person who thinks he's superior to everyone else, and is rather frustrated when he sees something that proves otherwise. He has internal feelings as an inferior and whenever he ascends higher, he refuses to allow people to remind themselves as the person he once was. Watari is a fearless and a rather strong-willed man, plus he is able to obediently follow instructions from the one he recognizes as his commander.

He has fully mellowed up from the kid he was in terms of battle attitude, holding a merciless and cold opposition to them, attempting to kill them without any sign of remorse and is able to kill in cold blood without the slightest hesitation as he is known for keeping only ties with allies. He usually mocks his enemies and threats to Sunagakure to unnerve them. Polite, dutiful, well-mannered, and quick on his feet; Watari employs the traits for something like a butler. He is willing to sacrifice anything for Sunagakure whenever the time rises. Watari hates aging as he fears that for his body to age, he will become useless, weak, and unable to defend himself or fully live up to his nickname as Sunagakure's "God of Death." Therefore, he searches for the opportunity of immortality or agelessness. His ferocity in battle is ferociously massive and he battles on and on. He also smokes on certain occasions. Serene, observant, collective, and a hatred for aging are all traits that describe Watari Dorunezu.


Likes & Dislikes:
Likes:
Watching and hearing the cries of victory
Battling
Watching Puppet Shows
Administration Assistance/Being Useless and Helpful
Serving the Kazekage

Dislikes:
Old Age (Self Aging)
Being useless/powerless
Being forgotten
People who look down on him
Earthquakes
Asparagus




Catch Phrase: "I highly recommend pissing yourselves...", "We old veterans should reject prosperity without pride"



Watari Dorunezu (Elder)  65051875

Clan Name: Dorunezu
Kekkei Genkai: None. The Dorunezu clan do not possess any unique bloodline abilities. Instead, however, they do possess bloodline traits that are passed down from every member born into the Dorunezu clan. These traits should not be confused with actual kekkei genkai, as they are just general characteristic for every member of the clan
Clan Traits:The Dorunezu clan are known for their immense intelligence and extreme knowledge. They are mentally capable of nearly anything, as their minds have been developed and adapted to be able to handle numerous situations by birth and through experience and training. They're best suited as tacticians, military strategists, and the like because they're extremely good on creating tactics and strategies that would help them win a battle, gain an advantage, overturn the tables in war, combat practice, training, and to accomplish their goals. Some of the members are so clever and crafty that they become tricksters and possess enormous skill in manipulation, deceit, and trickery. Their intelligence and brilliance compliments on their knowledge, as they're able to quickly understand and grasp the basic principles of subjects and jutsu. Learning is something they engage with everyday and they're extremely smart, observant, and analytical that they can figure out some of the general functions and more hidden uses behind techniques quickly, even during the midst of a violent battle. This is because of the astonishing neural network they have, especially the capacity around the brain. Their most notable trait is their massive and instantenous processing speed. Using their senses, the mind is able to process and comprehend the things they sense and the world around them at superhigh rates instantly when it happens, allowing them to use their in-depth knowledge to dive more deeper into their understanding and think up of a plan and act on it at the same instant speed. This gives birth to powerful wits and a great, refined mind. Their minds are well suited for adaption and military combat situations designed for the most greatest strategists and masterminds, being able to take in, understand, and think up and perform a tactic all within a second. This mental trait can allow Dorunezu to escape and bypass sudden tricks and ambushes fairly easily, even at close range. With their deeper understanding, they usually have a complete and more advanced deduction of low-level jutsu. As their mental traits are their most dominate characteristic, their processing speed and instantenous thinking might also, though it is uncommon, augment physical capabilities realted to the neural network such as speed, agility, and reflexes to high levels. However, Dorunezu who don't have this benefit can attain it just through training in speed, agility, and dexterity. If a Dorunezu does attain the benefit, then through training, they can move at very high speeds and make sudden turns while using their mind and reflexes to maintain control and awareness. Few Dorunezu can also have high natural increases in dexterity, hand speed, and recovery rate, but that is rare. The weakness to their trait is that they are likely to fall prey to sudden double-tricks by opponents as smart and more powerful or smarter than them because of the fast reactions and wits, and the risk, if it be called that, is that they're most likely to turn into criminal masterminds or a target for other nations.
Clan Symbol: N/A
Clan Jutsu: N/A. The Dorunezu clan do not possess any clan jutsu but they commonly use and are quite skilled in the Shunshin no Jutsu.
Clan History: The Dorunezu clan were founded by some of the most legendary masterminds, thieves, and combat tacticians ever known in the Land of Water. About four centuries ago, a group consisted of the world's most intelligent and scientific beings came together to survive a plague that killed off about a third of the world. The head and founder of this group was a man named Zanshin Dorunezu, an extremely brilliant man in the field of tactics and accuracy. Together, they hoped to develop a cure and find resources and defenses to make more while making barricades to prevent the plauge from entering their facility. However, they were abruptly stopped when the plague started to manifest in new ways. Mutation. Those who were recently infected were transformed into mutated, deformed beings, craving for nutrition. Anticipating that one of them will be infected in two days, they quickly packed up, took whatever supplies were needed, and immediately escaped through a tunnel, leaving behind most of their cure prototypes. They inhabited a large cave near a small village. Figuring out that they would not have enough time nor enough people to create enough antidotes, they decided to turn to people that will. Offspring. Some of the group members mated and twelve children were produced. For the first five years of their life, the adults and children became a family. Of course, these children were not your typical baby. At an early age, they were able to unravel technological mysteries, solve puzzles usually designed for teens, and were able to understand complex mathematical problems. Their intelligence surpassed any other baby. They grew up at the village they were born near, in which Zanshin's group had built fortifications to block the spread of the plague and make them invisible. But this could only last for six years. Passing down the name of the Dorunezu, from which these children were named after the head of the original group and because the most intelligent child is the son of Zanshin, to these children, all of them were sent asea to the most successful village in the Land of Water. The children each received prototype cures and the mission to heal the population now depended on them. The son, only known as Nikun Dorunezu, and his brothers and sisters grew up in the village they were sent to. Nothing was heard from or about Zanshin or his group, but it is possible that they either helped the village and fought, the outcome being they lost and died/mutated, won but were lost and died due to injuries, or survived but died due to injuries. Or they could have escaped and fled, the destination being unknown. Fifteen years later, the children now became known as the Dorunezu family. They teamed up with courageous and strong armies as well as some junior scientists in order to combat the disease, which has already killed off half of the world's population. In four short years, the Dorunezu family surpassed the minds of their ancestors and helped perfect the cure. The plague was slowly wiped out and contained, and the majority of those who were infected and mutated were restored. Over the centuries, the Dorunezu family gave birth to descending generations, each inheriting intelligence of their parents. The Dorunezu family grew and the it became the Dorunezu clan a century later. It was one of the first clans to have studied the teachings of Rikudou Sennin and Ninshu, therefore becoming disciples of the original ninja. They helped revolutionize Ninshu into Ninjutsu. And when they learned to control their chakra, they trained for massive boosts in physical abilities. Today, the Dorunezu clan is a family of geniuses and tacticians, alike. All are observant, intelligent, and are rumored to be able to deduce enemy plans and jutsu quickly. Their brilliance and minds made them as feared as clans with bloodlines and possess kekkei genkai, a testament to their dangerous abilities. They are somewhat known for amazing speed and agility as well as reflexes, but that is nothing compared to the refined mentalities that they possess. Dorunezus usually holds knowledge on Kinjutsu and some of the world's most technological and scientific weapons and ideas, and are valuable if captured. The Dorunezu clan stands as one of the most intelligent families in the world.





Watari Dorunezu (Elder)  65744254

Village: Sunagakure
Village Rank: Jounin/Village Advisor
Skill Rank: A



Watari Dorunezu (Elder)  33985926

Skill Specialty:
Main: Weaponry
Sub: Ninjutsu

Elemental Affinity:
Main: Wind
Sub: Lightning

Special Characteristics:
- Super Speed, Agility, Reflexes: Being on the "superhuman" on the speed-related area, Walter has retained much of the quickness he had while he was young. His reflexes are on par with the likes of Minato Namikaze and Raikage A with the Lightning Release Armor. He is fast enough to easily dodge kunai and similair projectiles heading right towards him even if they're dozens of them and he's within a tight position as well as close long distances fairly quickly without chakra enhancement.
- Chakra Control: Walter's chakra control is high and nearly comparable to ninja with advanced chakra control such as Tsunade, Hiruzen Sarutobi, and Itachi Uchiha. He can use most of his jutsu with the minimum amount of chakra required and is very precise on conserving his chakra reserves. He can manipulate and use chakra easily.
- Body Constitution: Despite being an elder man of advanced age equivalent to Hiruzen Sarutobi (who was a grandpa), his skills, capabilities, and prowess were not nearly as reduced on a scale as when he was young compared to those who were as old as him (including the Third Hokage). This is because of his ability to discipline his body for so long followed by incredible skill and experience that allowed him to retain a considerable amount of his fighting abilities.


Flaws/Weaknesses:
- Old Age: Walter's primary weakness is that he's at that age when he would be called a grandpa. His skills have notably shrunk compared to when he was young though not as much for others who are around his age and affected by it. As an old man, he has severely less chakra reserves, higher vulnerability to disease, illness, and ailments, as well as weakening of the body.
- Lower Durability: Walter's body cannot withstand and recover from direct physical damage as well as as a well-trained ninja in his 30s or an athelete in his 40s. Walter's level of durability is slightly lower than that of the average adult human. His skin and flesh is more prone to damage (things like burning or even a solid punch to the face would be very difficult for him to handle)
- Weakening of the Mind: Although rare for a Dorunezu, Walter can suffer some memory problems. As an old man, his thinking speed and the quality of his plans are not as good as it used to be. He can be rather slow on comprehending some things and has a minor tendency to forget stuff even if they were major experiences in his life.
- Lower Stamina: Due to having aged, Walter has the stamina of a typical, civilian human. Although this might not be anything more than a minor problem when he's fighting still, having to move around while fighting does continously drain him of stamina. He can hardly keep up with some of the higher S-class opponents.
- Superiority Complex: Walter despises being powerless and useless. He attributes this to the fact that he's mortal and is subject to aging. From a young age, he wishes to be superior to all of the other ninjas in Konohagakure. But now he's viewed by some as a useless old man who can barely stand up on his own two feet and cannot compete with even younger Genin. Being viewed as inferior by many will cause him to lose his temper and fight the enemy without thinking, or otherwise force him to resolve the problem in any way possible. [Note: Throwing insults at him about being an old man ain't gonna provoke him lol]


Watari Dorunezu (Elder)  34400367

Name: Hand of Shinigami
Appearance: A set of black fingerless wires with silver metal bands around each finger socket. These wires hold razor-sharp micro-wires (wires that are less than a millimeter wide) made up of the strongest filament material. They're usually nearly invisible to the eye but when reflected on a glass surface, they appear blue (like electricity) or glowing white.
Rank: S
Special Abilities:The Hand of Shinigami is a set of special, combat-specialized gloves. The gloves has access to the wire weaponry battle arts, as in razor-sharp microfilament wires are stored within the glove and can be released for use in battle. They're a total of about seven hundred of these wires within the glove. These wires are very sharp and powerful, as they're capable of slicing through steel and concrete easily. They're made of microfilament material, meaning they're thin and flexible and are monomolecular, meaning they're capable of floating and suspending themselves in mid-air according to the user's will. They are also able to be manuevered while floating in the air. They're actually able to be shrunk down to the width of one molecule wide through the use of flowing chakra in exchange for length, allowing them to affect things at the molecular level. If this is perferred, then the wires from this glove can virtually cut through anything, including the hardest, toughest, and most dense of objects. However, speed of the wire will be reducedand available for one use at a time (Single Death). The wires are somewhat hard to see (except when reflected by light) and are very fast. They're extremely durable and tough, as even excessive pressure from those with large mass, sharp weapons, and C-rank techniques or lower are incapable of breaking them. They're also immune to heat, temperature, tension, and density. They have resistance to corrosive chakra in a raw form, such as dark or bijuu chakra. B-rank techniques are only capable of breaking them at a small degree and A-rank techniques or higher are actually capable of severing the wires. The wires can manuever while in mid-air as the user moves them and can extend up to greater heights. The wires are also very long, as they can reach up to a 50 meter radius. Other than offensive capabilities, the monomolecular razor wires can bind and restrain targets without damaging them, restricting their movement yet keeping them alive and well. As they're sustained, they can be harmed after binded. The wires can extend rapidly and have an incredible grip, as they rarely lose their composture and efficiency. With expert profiency, the wires can be used for both offensive and defensive purposes, granting a level of versatility. The glove itself can withstand attacks at the A-rank level or lower. The user can channel chakra through the wires for a higher efficiency and this allows the wires to move and suspend themselves according to the user's will as if they were body extensions and manipulate them as if they were as such. With chakra, the wires are able to combine together when severed to "regenerate" or just repair themselves or for a more greater density and attack range and can also disconnect. If the user controls the wires through chakra, they can control they can sacrifice one or multiple particular traits it has such as sharpness for physical capabiltiies like hardness, toughness, grip, durability, strength, resistance, etc.


Origin: At age 15, Watari found his wires being a little "outdated". He is equivalent to his former Jounin teacher in the particular skill but he lacked style. He needed something bigger. It did not matter if it was older or newer than the wires that he had. He went on a journey, something that can be classified as a mission at the S-rank level, to the Cave of the Forbidden Corpses within the Land of Wind and arrived at the abandoned place where so many have been slain and fallen. An old woman came up to him and adviced him to stop and turn back, but Watari just sliced her in half and killed her. He found a little girl, around five years old, peeking out from a rock and witnessed the woman being killed. Watari reasoned it was her granddaughter but he didn't care either way. As he traveled in the cave, he realized that the journey was extremely dangerous. He had to ward off ghouls and spirits in the dark, destroyed reanimated, stone soldiers, fought monsters of the deep, and had to go through several treacherous obstacles in order to find the prized jewel. There, sitting on a throne-like chair with a skull on top and a scythe under it, was a glove contained within a glass box. Watari touched the box and the words "To those who shall lift this unholy object from this container..... be it they shall suffer eternal corruptness as they slain and be slain, with this Hand of Shinigami" inscribed upon it. Watari could already feel the evil, powerful aura emanating from it. It almost seemed as if it was alive, and it seemed as if it were cursed. But this was no doubt a supernatural item, and this glove was power. he lifted the box open and picked up the glove. They were labeled the "Hands of the Death God." Watari smiled as he put them on. They were light and he could already feel the power in them surging through him. He lifted his finger and a string of wire quickly shot out and whipped the air, slicing a solid piece of rock in the process with no resistance. The Dorunezu smiled evily as he realized the power he has within his hands. The God of Death has just found the weapon fit only for him. Walter has mastered and held great experience with this weapon for over 50 years. He has perfected it like none other.




Watari Dorunezu (Elder)  13990549



Watari Dorunezu (Elder)  99863195

History:
Watari Dorunezu was born within Sunagakure. He entered the Ninja Academy at the age of 6. There, he excelled at ninja tools and the use of weaponry. He quickly learned how to manipulate his chakra and also excelled at Ninjutsu. Because of his clan's intellectual mind and instincts, he was able to graduate top of his class with outstanding marks at the age of 9. He soon became a Genin at the same age of nine and was placed into a Genin cell with a Jounin leader. Watari's Jounin sensei was a master at the wire weaponry battle arts. It is basically a skill that utilizes specially-modified, strong wires for combat. Watari grew extremely interested in this art and asked his sensei to teach him the skill, though he had to complete a series of difficult tasks to be able to do so. Watari got a hold of a combat-specialized roll of thin, translucent wires as strong and tough as steel. With this, he was taught the unique battle arts. Watari was stuck at the basics as his skill with the wire was just too amateur, as although it's powerful, he simply can only use it for a short period of time. But one day, Watari's sensei taught him how to utilize his chakra and stream it to the wires, allowing them to perform much more efficiently. By the age of 12, Watari was highly skilled and dangerous in his wire weaponry. Also, at the age of ten, Watari discovered his first element: The Wind element. He learned Fuuton ninjutsu and also endured rough Taijutsu training; just simple yet rigorous physical excercises that allowed him to quickly and significantly train and boost his speed and agility. He entered the Chunin Exams and was promoted to Chunin at the age of 12.

By the age of 14, Watari's wire weaponry skills rivaled that of his master who taught him the skill. He thought of this an excellent accomplishment as he discovered a few creative methods of his own to improve and use his wires. By by this time, the Sixth Shinobi World War broke out, and all the villages were at the battlefield. He spent most of his time in the battlefield, yelling out sadistically and enjoying the pleasurable rush of battle. He finally experienced war and found it as both a hell and a heaven. Watari's combat-loving personality was developed during this time. In battle, his combat prowess and his wire weaponry battle proficiency improved tremendously. He made such huge increases through great leaps and bounds that he earned the fearsome nickname as the Sunagakure's "Shinigami". He was truly feared during wartime, which is evident to his abilities. At age 15, Watari found his wires being a little "outdated". He is equivalent to his former Jounin teacher in the particular skill but he lacked style. He needed something bigger. It did not matter if it was older or newer than the wires that he had. He went on a journey, something that can be classified as a mission at the S-rank level, to the Cave of the Forbidden Corpses within the Land of Wind and arrived at the abandoned place where so many have been slain and fallen. An old woman came up to him and adviced him to stop and turn back, but Watari just sliced her in half and killed her. He found a little girl, around five years old, peeking out from a rock and witnessed the woman being killed. Watari reasoned it was her granddaughter but he didn't care either way. As he traveled in the cave, he realized that the journey was extremely dangerous. He had to ward off ghouls and spirits in the dark, destroyed reanimated, stone soldiers, fought monsters of the deep, and had to go through several treacherous obstacles in order to find the prized jewel. There, sitting on a throne-like chair with a skull on top and a scythe under it, was a glove contained within a glass box. Watari touched the box and the words "To those who shall lift this unholy object from this container..... be it they shall suffer eternal corruptness as they slain and be slain, with this Hand of Shinigami" inscribed upon it. Watari could already feel the evil, powerful aura emanating from it. It almost seemed as if it was alive, and it seemed as if it were cursed. But this was no doubt a supernatural item, and this glove was power. he lifted the box open and picked up the glove. They were labeled the "Hands of the Death God." Watari smiled as he put them on. They were light and he could already feel the power in them surging through him. He lifted his finger and a string of wire quickly shot out and whipped the air, slicing a solid piece of rock in the process with no resistance. The Dorunezu smiled evily as he realized the power he has within his hands. The God of Death has just found the weapon fit only for him.

Watari mastered the Hand of Shinigami fairly quickly and effectively. By the age of 17, he fully mastered its use and abilities and had a wide range of versality for combat in his hands. At the age of 16, he was promoted to Jounin. During the war, he easily and quickly killed his enemies, the body count stacking up rapidly. He was known worldwide as the "Shinigami" and was very feared for it. The world war ended when Watari reached age 17, and he had killed a grand total of 453 shinobi. He was worried it would end so soon that he would still have fun, but lately, the war was slowly becoming boring little by little. He resigned himself from war and a more mature, merciless, and calmer personality reached into Watari. He discovered his second element: the Raiton element. His speed, agility, and reflexes increased immensely during the war as he could quickly outrun and dodge fast-moving projectiles even at close-range. WAtari was very skilled and masterful in several of the ninja arts. Being a Jounin, Watari quickly surpassed his master in wire weaponry and was the most greatest and top wire weaponry battle arts user. His mastery over it as well as the Hand of Shinigami enabled him to hold a great advantage on the battlefield and it earned him a few more nicknames. At age 18, Watari was enlisted to be a member of Sunagakure's special operation forces, namely the village "ANBU." Being in SUnagakure's ANBU, he excelled at tactics and assassination, being frequently assigned on risky missions to take care of missing-nin and extremely potent threats. As such, he engaged in a couple of artifical physical enhancements in which his senses were increased to great levels and he obtained immense endurance and a hard durable body. In doing so, he became a true assassin and a hunter. Being entrusted with top-secret documents, information, and the like, Watari frequently hired himself out as a mercenary for other nations. He was known as the "Weaponsmaster". He faced many famous shinobi and one particular legendary ninja that earned him the title as "Angel of Death" and "Reaper of the Sand." At age 20, Watari was promoted to ANBU Captain and led an elite team of ANBU Black Ops for his great progression and unnatural talent. However, Watari also had to face a couple of shinobi from his own village at certain occasions as a professional soldier for hire and he had no choice but to kill them, but maintained utmost secrecy about it and is still an ANBU and a squad leader today. Watari continued his ninja life as one of the top class shinobi and trained in Fuuinjutsu, and more of Ninjutsu, especially elemental Ninjutsu. He finally obtained the perfect, athletic body for him and studied some forms of chemistry and bionanology. With his excellent tactical mind and his Dorunezu reactions, he was able to push the Hand of Shinigami's capabilities and his profiency with it to greater levels and expanded the usage of the wire weaponry arts. Watari led journeys in which he was to find legendary, rare, or long-lost weapons of high value. As he collected such weapons, the Kazekage of the village had died of diesease. Afraid that it was a murder, the village panicked. Watari knew he had to return to Suna as his presence is needed. A Kage election was held and the chosen canditate was decided, a successor who Watari will be serving to his death.

Over 30 years, Watari has served Kazekage after the next. Moving away from his prime, he discovered that he was actually aging and that his skills will soon no longer be as it used to be. He attended a few of the most dangerous S-class missions while he was still young before reaching the age of 59 and retiring from direct, active duty. He stood as he were as his presence slowly diminished and his abilities slowly becoming less sharp day by day. He became an advisor to the village council, an assistant in the Administration office, and a bodyguard/escort for the Kazekage himself. Currently, only two of his nicknames hold standing to him and despite being old he's very capable both as a warrior and butler to Sunagakure.


RP Sample:
Spoiler:


Last edited by Vengeance on Thu Jan 10, 2013 5:53 pm; edited 2 times in total
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Vengeance
Amekage
Vengeance


Posts : 362
Join date : 2009-05-20

Watari Dorunezu (Elder)  Empty
PostSubject: Re: Watari Dorunezu (Elder)    Watari Dorunezu (Elder)  Icon_minitimeFri Sep 09, 2011 3:25 pm

Wind Jutsus

Name: Wind Release Flow
Rank: C-S
Description: This technique is an example of chakra flow, in which the user channels wind chakra to an object, such as a sharp weapon or projectile, and increase it's attack speed and cutting power depending on the amount of chakra used. It can be channeled through direct contact or just by blowing the chakra onto the object in which the chakra might take form of a scimitar for additional attack range. Standardly, it can penetrate flesh with ease.

Watari can channel this throughout his wires to increase their motion speed and cutting power, making them more lethal than before. The wires may produce sonic sounds as it slashes through the air and are capable of maneuvering in mid-air and generating large force


Name: Vacuum Sphere
Rank: C
Range: Close-Mid
Description: Fuuton • Shinkuu Gyoku is a Ninjutsu technique utilizing the Wind Element. The user takes a deep breath and then exhales numerous small blasts of wind chakra in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function.

Name: Vacuum Wave
Rank: C
Range: Close-Mid
Description: Fuuton • Shinkuuha is a Ninjutsu technique utilizing the Wind Element. After forming the needed hand seals, Watari will inhale air and then rotate his body while expelling arcs of cutting wind. These arcs will be capable of cutting through an airborne opponent.


Name: Wind Needles
Rank: C
Range: Close-Long
Description: Fuhari is a Ninjutsu technique developed by Watari Dorunezu. Fuhari is a Fuuton technique created by Watari out of respect for his sensei who specialized in wire combat. By focusing chakra around his fingers or the entirety of his hand, Watari can emit long, sharp wire-like needles of wind chakra from his hand. These wind needles are very long and are sharp enough to cut through rock and human flesh with no trouble. By moving his hand, he is able to change the direction and manipulate the attack path of the attached needles, allowing him to ward off projectiles and the enemy. The wire-like needles are usually straight and hardened, but by closing his hand into that of a claw, he can make the needles flexible at any time he wants. In doing so, the needles can serve more useful purposes. The needles are able to float and sustain themselves in mid-air as long as they're attached to Watari's hand, which allows them to change the direction of their attack suddenly by Watari's hand movements. There is a way to enhance this technique. By channeling this technique to actual wire/string, the wind chakra will flow through them and also extend to its length if it was all by itself as Fuhari, making the "needles" much longer. With the wind needles enhancing the wire and both objects fused together to retain each other's properties, Watari can easily control the wires and manipulate it. The wires will be able to cut through steel and concrete with much ease, and their speed is also increased. Watari controls the wires as extensions of his own body due to their length and area. The weakness to this technique is that it can be severed by a well-placed, precise attack due the wire. 4 cp subtracted for every five posts active.


Name: Great Breakthrough
Rank: C
Range: Close-Mid
Description: Fuuton • Daitoppa is a Ninjutsu technique which utilizes the Wind Element. After bringing his hand to his mouth, Watari will blow a large blast of wind capable of leveling almost anything in its way. A variation of the technique involves a smaller blast of wind which gets ignited with flame.


Name: Wind Cutter Technique
Rank: B
Range: Close-Long
Description: Fuuton • Kazekiri no Jutsu is a Ninjutsu technique utilizing the Wind Element. To utilize this technique, Watari will form the needed hand seal. A large slicing wind will then be created which can cut through his opponent. This can be used to immobilize large summons.

Name: Dust Storm Technique
Rank: A
Range: Close-Long
Description: Fuuton: Fujin no Jutsu is a Ninjutsu technique utilizing the Wind Element. This technique creates a stream of high-velocity wind containing dust particles, capable of decimating even durable objects in a matter of moments. The completed technique is directed through vertically overlapped hands that are placed in front of the user's mouth, immediately after forming the necessary hand seal. The technique is large, powerful, and devastating; as it can take out large summons and monstrous beings made out of Jiongu material in one blow. Can cause great damage to the environment and is fatal with direct contact.

Name: Vacuum Successive Waves
Rank: A
Range: Close-Mid
Description: Fuuton • Shinkuu Renpa is a Ninjutsu technique utilizing the Wind Element. Watari will emit multiple cutting blades of Wind towards his target, which is capable of slicing through steel and flesh with no trouble.

Name: Gale Wind Palm
Rank: C
Description: Fuuton • Reppushou is a Ninjutsu technique utilizing the Wind Element. After forming the needed hand seals, Watari will send a strong gust of wind towards his target. When acting in conjunction with another thrown weapon, the wind can increase its power and deadliness.

Name: Wind Head
Rank: A
Description: After clapping one's hands, Watari will form a white sphere of wind chakra around his hands. He will then launch the sphere in the form of a massive dragon-like head towards a katon technique. If the Katon techniques happens to be A-rank, then it will be absorbed into the Katon. However, the natural effect of this technique is to "override" the chakra flow within the Katon with its own irregular chakra flow, causing the Katon to erupt from a tiny to a mighty explosion (depends on Watari's control). This is to combat the opposing elemental law and to keep Watari safe from Katon. It can also be used on lower-ranked Katon by applying less chakra to this technique. It's also capable of overriding and exploding natural fire.

Lightning Jutsus

Name: Static Shock
Rank: D
Range: Close
Description: Raiton: Seiteki Shingai is a Ninjutsu technique utilizing the Lightning element. In order to do perform this jutsu, the user must place or touch a metal object on another object. By running Raiton chakra to the enemy's body through the metal stimulus, it sends several jolts to their body that disrupts their concentration and thoughts. Of course, the technique only lasts for three posts.


Name: Charge
Rank: C-A
Range: Close-Long
Description: Raiton: Denka is a Ninjutsu technique utilizing the Lightning element. The jutsu has two uses. One is to increase the nerves and muscle function within specific parts of the body, such as the hands/arms or legs/feet. Doing so will allow them to move those limbs much more faster. As such, it allows Watari to move faster and have a greater dexterity and attack speed. In addition to being faster, Watari has access to an offensive purpose. By charging Raiton chakra within a point of the body, when Watari launches that point near its target, a ball or blast of lightning chakra will expel from that point of the body and travel towards the target at high speed to stop them in their tracks and paralyze them (C-rank level) and/or penetrate them (B-rank level or higher).


Name: Lightning Stream Flow
Rank: C-A
Range: Close
Description: Raiton: Raikawa is a Ninjutsu technique utilizing the Lightning element. This basic technique makes up the foundation of the Raiton element, which focuses on changing chakra to high frequency waves to create electrical power with piercing and numbing effects. The user is able to channel their lightning chakra into an object, increasing its vibrating frequency and giving it more cutting power than standard wind techniques. This would amplify the weapon's cutting power and attack speed in order to penetrate through objects. This is very efficient with metallic objects as it amplifies their lethality and is also more greater than the standard cutting power of wind chakra. When it is used on a blade, the technique is referred to as "Raiken" which increases the cutting power to high levels (depending on the amount of chakra given)to the point that they can cut through nearly anything and gives it paralyzation effects. When Watari surges A-rank Raiton chakra throughout his wires, they will be able to slash through almost anything, including some of the most hardest and toughest materials. If a high enough Raiton master with the ability to utilize electrical currents is able to master this technique, they can then focus Raiton chakra to partial limbs (hands, feet, head,) to increase its smashing power and the amount of force it exerts. However, that only lasts for a total of six posts and it stuns some of the nerves for four additional posts.


Name: Four Pillar Binding
Rank: B
Range: Close-Long
Description: Raiton • Shichuu Shibari is a Ninjutsu technique utilizing the Lightning Element. To utilize this technique, the ANBU member will form the needed hand seal. Four large earthen pillars will rise to surround the target. Lightning will then be unleashed to stun the target, paralyzing them for four posts and delivering moderate nerve damage.

Name: Lightning Element Wall
Rank: B
Range: Close-Mid
Description: Raiton: Raikouheki is a Ninjutsu technique utilizing the Lightning Element. By forming Tiger, Monkey, Rabbit handseals, Egress will convert chakra in his gullet to Raiton. Sparks of lightning will sparkle from Egress's mouth and teeth and it'll extend around his sites to make a hemi-sphere surrounding his front side. Once Egress blows on the lightning, it'll purely condensed into a large streaming wall of lightning shaping into a half spherical barrier with the highest density as a circle in the center. It's capable of defending and crushing most Doton techniques but is most weakest against Fuuton techniques. It's also a confident defense against Katon and Suiton techniques of similiar level.


Name: Lightning Element Shadow Clone
Rank: B
Range: -
Description: Raiton Kage Bunshin no Jutsu is a Ninjutsu technique that utilizes lightning to create a Kage Bunshin clone. Because it is a Kage Bunshin, the Raiton version shares the ability to interact with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. If the Raiton Kage Bunshin is injured, the clone will revert into its natural lightning state. Like in other Lightning Element attacks, should the target come into contact with the electricity, they will be momentarily stunned.


Name: Thunder Wave
Rank: C
Range: Close-Mid
Description: Raiton: Ikazuchi Rappa is a Ninjutsu technique utilizing the Lightning Element. After forming the Ox handseal, Egress wil expel a fast stream of lightning at his enemy. This technique does not pierce through one's flesh but sends sparks shocking all over their skin, vibrating them. When this stream hits an opponent, they'll be entirely shocked by the electricity and repelled and their movements would be rendered ( 2 posts). As their paralyzation timer ends, they'll still had a recoil effect on their body that makes them all static and difficult for them to perform and aim jutsu for few minutes.

Weaponry/Ninjutsu Jutsus

Includes all E-rank Jutsus, Shunshin no Jutsu, Kai ~ Release, and Walking on Surface/Water

Name: Summoning Technique
Rank: C
Description: A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals and objects to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows them to summon different size and skill levels of creature.

Name: Shadow Clone Technique
Rank: B
Description: Kage Bunshin is a Jounin level Ninjutsu technique. When Naruto stole the scroll of seals, he learned this technique as well. The normal Bunshin technique creates a copy of the ninja that lacks any substance. The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. This makes Kage Bunshin an excellent training method if the ninja has the chakra capacity and stamina to maintain the Kage Bunshins for an extended period of time. This allows the ninja to essentially reduce the time it takes to train and learn with each clone added. Due to having aged, the efficiency and frequency in which Watari can use this per battle is quite limited.

Name: Shuriken Shadow Clone Technique
Rank: A
Description: Shuriken Kage Bunshin no Jutsu is a Ninjutsu technique that uses Kage Bunshin to create multiple physical clone copies from one thrown projectile. The user can multiply the thrown projectile and its properties to hundreds of copies. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on the object, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal. Because the clones form in just an instant, completely evading them is next to impossible.

Name: Position Sense
Rank: B
Description: A simple technique where the user places their finger upon a surface and consumes chakra, increasing both their chakra sensitivity levels to near sensor class and their sensitivity to touch. This allows the ninja to sense all movement within a 50 meter radius, allowing them to detect if they're enemies nearby, how many of them, and where their positions are. They can also vageuly tell how much chakra they have, with more chakra being more obvious. That's just to roughly determine rank. Lasts for three posts.

Name: Manipulated Shuriken Technique
Rank: D
Skill: Ninjutsu/Weaponry
Description: Soushuriken no Jutsu is a Ninjutsu technique used by Watari .With this technique a translucent string or a microfilament wire, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a timelag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite. Also works on other ninja tools.

Name: Manipulating Attack Blades ~ Soushujin no Jutsu
Rank: C
Skill: Ninjutsu/Weaponry
Description: This technique allows the user to hover multiple kunai in the air with their chakra, and direct them to an opponent. Using this technique, the user can unleash a torrent of kunai much more quickly than if each one was thrown individually.

Chiyo performs a variation of the technique by using the strings generated for the Puppet Technique to control discarded puppet weapons for herself.

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Name: String Reeling Technique
Rank: D
Description: Ayatsuito no Jutsu is a Ninjutsu technique utilizing wire. This string can be used in rappeling, or as a method to tie down and restrict the movement of an opponent. It can also be used to manipulate weapons. With this, the user can pull objects, lift them, move them, or push them.

Variations of this technique include the Manipulating Windmill Triple Blades and the Manipulated Shuriken Technique, where the strings are used to manipulate attacking objects.

Name: Single Death
Rank: B
Description: Ikkoshikyo is a Ninjutsu technique utilized by Watari. Using his wires, he will combine the majority of them together for increased density, durability, and attack range. he will then use chakra to make them extremely thin that they can barely be seen by the naked eye and refine its thin cutting edge to give the singular wire extreme sharpness. Watari will use this piece of long wire to slash and cut an object in two, violently splitting it apart. This method of attack allows the wire to cut through mostly anything. Efficient for giving a bloody death to a gigantic and powerful being.


Name: Murderous Grasp
Rank: C
Description: Ninpou: Ayametori is a Ninjutsu technique used by Watari. This jutsu uses a string strengthened with chakra to make a thread capable of constricting a target and cutting through steel with little difficulty. Watari uses wire to form complex string figure designs with his hands. The wire itself is said to be stronger than steel. The figure Watari creates can then be launched from the string as a powerful cutting attack.


Name: Mesh Cage
Rank: B
Range: Close-Mid
Description: Ninpou: Kagonome is a Ninjutsu technique used by Watari. Watari uses wire which is said to be stronger than steel. Watari can manipulate his string into a powerful, protective, interlocking dome for protection. This dome can repel basic Taijutsu attacks and simple physical attacks. Monju can reshape the wire within the dome as needed, changing it from a defensive structure to a binding string with ease, and then direct it for offense.

Name: Restriction Arms
Rank: C-B
Range: Close-Long
Description: Kousoku Hoko is a Ninjutsu technique utilized by Watari Dorunezu. Using his strengthened wires, Watari can make little, simple hand movements and direct his wires to immediately and quickly wrap around a target or part of a target and tightly grip on to them, immediately halting their movements and binding them in place without damaging them. The technique is developed to restrict an opponent and completely remove their ability to move. At C-rank level, it can bind from one limb up to the arms, legs, the chest/torso, and part of the neck. At B-rank level, it can bind an opponent entirely from all body parts including arms, legs, torso/chest, neck, and the head tightly that they cannot move at all.


Name: Slice of Death
Rank: C
Range: Close-Long
Description: Shikyokire is a Ninjutsu technique utilized by Watari Dorunezu. Watari will use his razor sharp wires and move it to cut through an opponent. This is simply a method or "direction" of attack, as the wires itself is already capable of slicing through steel and concrete with ease and so cutting through flesh and skin would prove no trouble. Watari can send his wires flying at high speed. He usually uses this technique after binding a person in place, and it allows him to slice off one limb, usually the one that is being binded. He can also just attack without binding.



Name: Slice of Death: Part 2
Rank: B
Range: Close-Long
Description: Shikyokire: Nibu is a Ninjutsu technique utilized by Watari Dorunezu. Watari will use his razor sharp wires to cut through an opponent. A more potent version of the original method, Watari will move his wires in a flowing or spinning fashion and then thrust it forward with great force, making the wires stay at minimum visibility and it will head towards the target(s) at high speed. Once it does so, the wires can slice off the body parts it is nearest to or cut the opponent to multiple parts. This is a dangerous technique as it so fast and is powerful to incapicitate, if not kill an opponent in just one strike. This requires great precision. Watari can increase the efficiency of this technique by first binding a target and then pulling back his wires, allowing him to slice off several body parts and most likely kill the enemy.


Name: Slice of Death: Part 3
Rank: A
Range: Close-Long
Description: Shikyokire: Sanbu is a Ninjutsu technique utilized by Watari Dorunezu. Watari will flick his wires near the opponent and it will surround them in circular rings. Quickly after that, Watari will tighten his grip on his wires and pull them back, allowing the wires to sever every single limb of the opponent and slice them apart into several pieces. A pool of blood will be created and the enemy will be killed quickly and painfully. Body parts will be cutted off and internal organs that have not been sliced apart will be sent flying away. Effective against large beings. This technique requires immense precision and timing as well as Watari has to put some actual effort in his attack.

Name: Slice of Death: Final Part
Rank: S
Range: Close-Long
Description: Shikyokire: Saigobu is a Ninjutsu technique utilized by Watari Dorunezu. Considered to be at the "forbidden class" by Watari himself, this is an extremely dangerous and powerful technique involving the total eradication of enemies. Watari will flow his wires around the target's body directly and he will then tighten his grip on the wires by biting on it and the wires will then wrap around the targets tightly. Instead of pulling his wires back although he can also do it with the same effect, WAtari will violently pull his hands away from each other horizontally, immediately causing the wires to rip the victims into shreds and causing guts and leftover organs to fly away. A pool of blood will be created as everything dies. The strongest victim will be ripped apart in half.

Name: Subjugate
Rank: C
Range: -
Description: Nottori is a Ninjutsu technique utilized by Watari Dorunezu. With his wires spread out and arranged into the shape of a protective dome surrounding Watari, Watari can instantly arrange patterns within the wire dome to block physical attacks. Depending on the wire's durability, Ninjutsu attacks such as elemental ones can be blocked and/or repelled. This is mostly effective against fast-moving projectiles of any size. WAtari can instantly form mesh shields within the dome to halt and stop attacks such as bullets at high speed. He can also already have the dome set and bonded in a way so when a projectile does make contact with it, part of the wire dome will form into the appropriate defense shape to stop the attack. Watari can then release the attack and let it fall off or Watari can use it and retaliate it against the opponent. For a more versatile defensive method, Watari can let his wires flow in front of him as a wall or frontal barrier, allowing him to block and repel projectiles right in front of him at close range until there is none left to defend against. The ricocheting attacks can also hurt the attacker.


Name: Grip
Rank: C
Range: Close-Long
Description: Nigiri is a Ninjutsu technique utilized by WAtari Dorunezu. Using his wires, he is able to stimulate the highest grip, strength, durability, and toughness of his wires. Especially useful when flowing with chakra to increase resistance to tension, Watari can use this technique to stop a high fall and suspend himself in mid-air. In short, he can rappel or grapple onto things in order to prevent him from falling or while falling and maintain his balance and position within the air. The wires are highly durable, as they can grip around objects as tightly and for as long as possible to suspend Watari. He can also form patterns of his wires to increase "grip" and suspend himself. Other than stopping descends, he can also use this to help him ascend and can also use it to hold on to objects.


Name: Dance of the Shinigami
Rank: A
Range: Close-Mid
Description: This techniques involves great profiency and control over monomolecular wires as well as immense acrobatic prowess. Watari will jump into the air and rapidly spin and rotate multiple times at high speed while keeping balance and coordination. While spinning, he will release his wires with large force that it will resemble discs of light expanding from the user to attack the opponent. The numerous wires attacking at high speed will overwhem the enemy within range and immedaitely slice their body into pieces. Once completed, Watari will feel some stress upon his shoulders. Useful in taking out multiple enemies or a small army.

Name: Barrier: Dome Method Formation
Rank: B
Description: This technique creates a spherical detection barrier with the user at the center. At the user's command, the detection barrier can expand, grasping everything in the room. The user is able to detect anyone who moves inside the barrier space with their own "sense".


Name: Barrier: Sensing System
Rank: A
Description: A high level barrier Ninjutsu technique, Watari expands a barrier with him at the center over a very wide radius. Whatever chakra enters the barrier will immediately cause Watari's senses to stimulate and alert him immediately. It is useful while sleeping or camping as the barrier will wake the user up even if they're asleep. Watari can also make the barrier as small as his own body.


Strength: 30
Speed: 155
Stamina: 45
Chakra Limit: 45
Chakra Control: 60
Intelligence: 65




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